Basketball 5v5

5v5 Basketball Game Rules

Our basketball game rules are specific to Brisbane City Indoor Sports, though they are fundamentally structured around the Official Basketball Rules of FIBA. The emphasis on our social competitions is enjoyment and respectful social play. While competitiveness is not discouraged, please note that a ‘win at all costs’ attitude is not appropriate for BCIS competitions.

All players are assumed to have read and understood these rules, and the BCIS Player Code of Conduct, prior to playing in competitions at Brisbane City Indoor Sports.

GENERAL RULES

  • Each team consists of 5 players on the court and up to 6 substitutes.
  • The game is played on a full court with 2 baskets. • The game is started with a ‘jump ball’ in the centre circle
TIMING & SCORING
  • The game will consist of 3 periods of 12 mins halves with 1 min between periods and 2 mins between games.
  • Every successful shot from inside the arc will be awarded with 2 points, while every successful shot from outside the arc will score 3 points.
  • Successful Free Throws are worth 1 point.
  • The game will be scored cumulatively over the 3 periods, with the winning team having scored the most points for the whole game.
  • In the event of a tied game at full time, play will continue without stoppage in ‘Golden Point Time’ and the next team to score a basket will be deemed the winner.
  • There are no time-outs during the game

SUBSTITUTIONS

  • Players may substitute at any time without play stopping.
  • Players coming on to the court must not enter until the player coming off has left the playing arena.
  • Players must enter and leave the court at the same point and ‘tag’ the incoming player. Teams may not sub on from one part of the court while their teammate subs on from another part.
  • There are no limits to how many substitutions a team makes. Injured players
  • Play should only stop if a team is going to be disadvantaged by an injured player, or if there is danger to an injured player.
  • The game should not be stopped for minor injuries.
  • Blood Rule

    • Open or wet wounds must be covered.
    • Any player that is bleeding must leave the court and be directed to the first aid area at the front counter.
    • The referee should check the cover before allowing the player to continue the game.

    FOULS

    • Fouls during the act of shooting inside the arc will result in 2 free throws. • Fouls during the act of shooting outside the arc will result in 3 free throws.

    Personal Fouls

    • Individual fouls are not recorded therefore players will not be disqualified based on personal fouls.
    • However, if the referee deems that a player is persistently or carelessly fouling, they may be warned that further fouls will result in a technical foul.

    Team Fouls

    Team fouls are recorded on the second scoreboard during each period.

    On the fifth team foul during a period, 2 free throws are awarded to the opposing team, and a further 2 free throws for each foul thereafter during the period. Team fouls are reset after each period.

    Technical & Unsportsmanlike Fouls

    • Technical fouls will result in 1 free throw, unsportsmanlike fouls will result in 2 free throws.
    • A player shall be disqualified for the remainder of the game when he is charged with 2 technical fouls, or 2 unsportsmanlike fouls, or with 1 unsportsmanlike foul and 1 technical foul.
    • In extreme cases, players ejected from games may be suspended from future games at the discretion of BCIS management.
    • Unsportsmanlike Fouls

      An Unsportsmanlike foul is a player contact foul which, in the judgement of an official is:

      • Not a legitimate attempt to directly play at the ball within the spirit and intent of the game.
      • Excessive, hard contact caused by a player attempting to play the ball.
      • An unnecessary contact caused by the defensive player in order to stop the progress of the offensive team.

      Technical Fouls

      A technical foul is a non-contact foul of a behavioural nature including, but not limited to:

      • Disregarding warnings given by officials.
      • Disrespectfully communicating with the officials.
      • Using language or gestures likely to offend or incite the spectators.
      • Baiting, taunting or otherwise being disrespectful to an opponent.
      • Obstructing the vision of an opponent by waving/placing their hand(s) near an opponent’s eyes.
      • Excessive swinging of elbows.
      • Delaying the game by deliberately touching the ball after it passes through the basket or by preventing a throw-in from being taken promptly.
      • Simulation of being fouled.
      • Excessive personal fouls.

      Late Game Fouls during Golden Point time

      During Golden Point time in the event of a tie, all fouls will result in 1 free throw to the opposing side.

      PLAYER BEHAVIOUR AND DISCIPLINARY PROCEDURES

      In rare occasions, players may be suspended or permanently excluded from competitions for repeated and/or extreme cases of behavioural issues, disrespectful communications to opponents or staff, or dangerous play. Violence, whether it be actual, intended or threatened is not tolerated for any reason and will result in a significant suspension or permanent ban from the centre. This will be entirely at the discretion of BCIS Management and all decisions are final.