Rebound Beach Volleyball Rules
Rebound Beach Volleyball 4s - Game RulesAt Brisbane City Indoor Sports the game of Rebound Beach Volleyball differs from the traditional forms of volleyball. Modified rules to allow for a more social match in a social and inclusive environment. It is a fun, fast paced and challenging game to be played in a good social and friendly atmosphere. Our rules may differ from other venues – we like to promote the social and inclusive aspect of volleyball. Please read these rules carefully!
The emphasis on our social competitions is enjoyment and respectful social play. While competitiveness is not discouraged, please note that a ‘win at all costs’ attitude is not appropriate for BCIS competitions.
All players are assumed to have read and understood these rules, and the BCIS Player Code of Conduct, prior to playing in competitions at Brisbane City Indoor Sports.
GENERAL RULES
- Each team consists of 4 players on the court and up to 3 substitutes
- Teams can play with less than 4 players if they prefer but must have at least 2 players on the court for a game. .
- Substitutions of players are only permitted to occur in between sets or in the event an injury/illness prevents a player from continuing.
- Maximum of 3 team hits (not including a block).
- No player may hit the ball two consecutive times, except for the first contact being deemed a block.
- Jewellery is not permitted during games. Watches/smartwatches/fitness bands may be worn but must be appropriately covered with a sweat band to ensure no hard edges are prominent.
- All competitions are “open”, meaning that teams can be all male, all female, or mixed.
TIMING & SCORING
- The game will consist of 3 sets of 12 mins with 1 min between periods and 2 mins between games.
- Each set is scored individually, to win a match a team must win two of the three sets
- The timer does not stop for any reason during the game
- Teams are awarded points by winning a rally, regardless of which team had the service for the rally.
- The team with the most points at the end of the period wins the set
SERVING
- Players can serve underarm or over arm, as long as the hand holding the ball releases the ball before the serving hand comes into contact with the ball.
- Serving players must stand within one square metre of the right hand corner of the back net.
- Players continue to serve the ball until their team loses the point. Players rotate position, and the serve, once that teams win the service back, always in a clockwise direction.
- Service transfers to the opposing team when the serving team loses a rally.
- The served ball is not permitted to contact the middle net, or any of the side or back nets, before coming into contact with an opposing player or the sand.
- The serve may not contact any other member of the serving team before an opposing player.
- The team receiving the serve must play at least 2 shots before returning the ball - The ball may not be returned on the first hit from a serve. After the first return the ball may be returned in one shot.
BLOCKING AND REACHING
- Players are allowed to block as long as they do not make contact with the middle net.
- If a player attempts to block and gets hands to the ball, this does not count as a touch – the blocker may touch the ball twice and the block does not count towards the 3 team hits.
- Players can block with either one or two hands.
- During a block, both players may contact the ball. This is known as a ‘joust’. These touches do not count as a touch as with the blocking rule, and contact with the middle net is not allowed.
- A player attempting to block is entitled to reach over the net on the opponent’s third touch only. A player reaching over the net may not touch the middle net.
DIGGING AND SETTING
- Players can use their forearms, upper arms, or hands to ‘dig’ the ball from a low position.
- Open handed lifts and catch-like contact with the forearms or upper arms during a dig will be deemed as a carry or a double hit and is not permitted.
- Players may set the ball with their hands above their own neck height. Setting below the neck, or if the ball has a pause during its path, will be deemed a carry.
- When setting, any ball that the referee deems to have excessive forward, backward, or side spin out of the hands will be deemed a double hit. Minimal spin will be allowed at the referee’s discretion.
SPIKING
- Also called an ‘hit’ or an ‘attack’, a ball contacted with force by a player on the offensive team towards the opponent’s floor with the intention of winning the rally is known as a ‘spike’.
- The ball is driven over the net into the opponent’s court during a spike. Players may reach over the net during this action, but no contact may be made with the net.
PLAYER BEHAVIOUR AND DISCIPLINARY PROCEDURES
In rare occasions, players may be suspended or permanently excluded from competitions for repeated and/or extreme cases of behavioural issues, disrespectful communications to opponents or staff, or dangerous play. This will be entirely at the discretion of BCIS Management and all decisions are final.